Obviously, that left us with lots of questions. Long story short, Metroid Prime 4 was back in the hands of the team that started it even though the game was starting to feel even further away from release than anyone had ever hoped it would be. The good news, at least, is that Nintendo decided to bring in the creators of the original Prime trilogy, Retro Studios, to collaborate on development and create something that would live up to fans’ expectations. Since we hadn’t actually seen the game at any point, we can’t be sure of exactly where it was in development, what was working well, and what wasn’t. Metroid prime 4 logo series#In a surprisingly candid and transparent statement, series producer Shinya Takahashi announced that the current development of the game was essentially being rebooted because it wasn’t living up to the quality standards Nintendo expected from the franchise. Fast forward to January of this year - a year and a half after the initial reveal and nearly twelve years since the last true Metroid Prime game - and Nintendo once again was ready to talk about Metroid Prime 4, but this time around we got some bad news to go with the good news. Instead, Metroid fans got nothing but silence. A new Metroid Prime game was finally on the way and every future Nintendo Direct, live stream, and earnings call had the chance of bringing with it even more exciting news of Samus’ next big adventure. Even though we had little to run with other than speculation and the now seemingly concrete reality that we’d soon be playing a brand new Metroid Prime game at home and on the go on Nintendo Switch, excitement for the series to finally return to consoles was palpable as dozens of excited reaction videos of the logo reveal were released all over the world. In a subsequent press release, it was revealed that the game was in development in conjunction with frequent Nintendo collaborator Bandai-Namco, a studio that had previously worked with Nintendo on things like Mario Kart Arcade and the last few Super Smash Bros games. No concept art, environment render, or even stock pose of longtime series’ hero and planet-hopping bounty hunter Samus Aran. If it sounds like I’m embellishing the reveal a bit here, that’s probably because this is literally the only glimpse we’ve ever had of Metroid Prime 4. A giant number “4” appeared floating through space, followed by the Metroid Prime logo next to it, and then a single line of text that said “Now in development for Nintendo Switch” in what appeared to be Arial Bold font. Metroid Prime 4 was first revealed at E3 2017 at the tail end of Nintendo’s E3 presentation.
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