Just one major issue (ignoring the minor ones) that I've found when playing the Good Campaign I always crash on the Amon Hen battle with the following report:Įrror parsing field 'Over' in block 'Object' in file 'maps\MAP GOOD Amon Hen\map.ini', line 47.Įrror parsing field 'er' in block 'Object' in file 'maps\MAP GOOD Amon Hen\map.ini', line 47.Įrror parsing INI block 'Over' in file 'maps\MAP GOOD Amon Hen\map.ini'. MIDDLE EARTH SHADOW OF MORDOR COOP MODI've also been working on some changes to Siege and defensive buildings with the cost of Siege Workshops and similar buildings being reduced.įantastic mod -really hope there's more to come! This is a tough thing to get right and everyone has their own feel for it and I hope I've found the right middle ground. I've reduced the resource production rate to better pace the game and to better factor in the higher building levels (Vanilla has 3, ROS has 5).īuilding armour values have been a subject of much debate with ROS for a long time and with 1.4 I experimented with a weaker overall armour for structures which does speed the pacing of the game a bit.Īlthough I felt it was a bit too much of an overcorrection so I've split the difference, buildings overall are not as tough as earlier builds but a bit tougher than 1.4. One change is very obvious and long overdue and that's the starting Camera zoom taking the camera from 450 to 650 to get a wider and clearer view of the battle field.Ī second is some balance changes with the overall resource production reduced and building armour being tweaked again. Southron Edition 1.5 closes up this leg of the journey with some important quality of life improvements. Updates to Lothlorien and smaller updates to the other factions as well as some changes to game mechanics. Since Southron Edition 1.0's release there's been a lot of changes to the mod with a major overhaul for the Dunland faction and Harad faction. This will be the final version of the Southron Edition. The time for Southron Edition is drawing to a close with Southron Edition 1.5 coming out soon. Like Return of Shadow? Consider donating to the Paypal to help buy the coffee that keeps this Mod running. Join the discussion over on Discord get access to exclusive News, Downloads, Organise games and get support. Southron Edition 1.0 Southron Edition 1.5 With damage, costs and command points adjusted all over. You'll have access to more spells than ever with the Spell Store expanding from 8 to 12 spells and with rebalanced spell costs and new types of spells.īecause of the huge amount of changes in the mod the game is completely rebalanced. The new Watchtower plots allow you to build a Watchtower that will provide vision over an area and defend key points as well as providing a Territory bonus to External economy buildings in the area. Outposts have been improved upon with Outposts now with 3 Defence plots and counting toward the Expanding CPL system and for most factions these are the sole source of Siege Weapons making controlling Outposts vital in a siege battle. New heroes join the fray for every faction bringing new strategic options to table with all kinds of unique abilities. Over 100 new maps are in Return of Shadow covering just about every corner of Middle-Earth.įrom the arid lands of Rhun to the snow capped peaks of Caradhras of the Misty Mountains.īattles will be bigger than ever before with expanded Battalion sizes, higher starting Command Point Limit and the new Expanding CPL system. 16 Factions are being made for Return of Shadow as of the current version 11 have been released.Įach faction is unique and designed to make best use of the faction's culture while offering unique game play mechanics and ideas.
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